Flowchart depicting a decision path with emotional and behavioral outcomes, including "CHILL OUT," "WARNING," "DRAW," "CHOOSE," "WIN," and "TIME OUT!" leading to "VIOLENCE" or returning to "START."
Flowchart diagram illustrating a decision-making process with states like "START," "CHILL OUT," "WARNING," "DRAW," "CHOOSE," "WIN," and "TIME OUT!" leading to outcomes such as "VIOLENCE" or "GO BACK TO START."