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D.I.Y. Murder Mystery Escape Game (Printable!) - Big Escape Rooms - Free Printable

D.I.Y. Murder Mystery Escape Game (Printable!) - Big Escape Rooms

Educational worksheet: D.I.Y. Murder Mystery Escape Game (Printable!) - Big Escape Rooms. Download and print for classroom or home learning activities.

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Show Answer Key & Explanations Step-by-step solution for: D.I.Y. Murder Mystery Escape Game (Printable!) - Big Escape Rooms
Let's solve this Murder Mystery Flow Chart step by step, interpreting the clues and logic to determine how a player should proceed to win the game.

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🔍 Overview of the Flow Chart



The flowchart outlines a sequence of events in a murder mystery escape room or puzzle game. The goal is for the player to gather all evidence and exit the room successfully.

We’ll follow the path from START to OUT, analyzing each clue and determining what the player must do.

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🚀 Step 1: START



> Player finds murder weapon and news article

This is the initial discovery. The player begins with two key items:
- A murder weapon
- A news article

These are likely part of the evidence that will be needed later.

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⬇️ Step 2: Finds winners' plaque with scratched-out name



From the news article or context, the player discovers a plaque that lists winners, but one name is scratched out.

This suggests the missing name is significant — possibly the victim or the murderer.

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⬇️ Step 3: Finds 5 business cards in jacket pocket



The player finds five business cards in a jacket pocket. This is a crucial step because:

> One of them has "CHRIS" on it (from the marksmanship card)

Wait — let’s clarify the flow.

There’s a branch here:
- From the "Finds 5 business cards" → leads to “Finds Random symbols on Travel business card (Cipher)”

But also:
- From the "Finds winners’ plaque" → leads to finding the missing name: CHRIS on a marksmen business card

So we have:

> The missing name on the plaque is CHRIS
> And CHRIS is on a marksmen business card

So now we know:
- The victim or suspect is Chris
- Chris was a marksman (possibly relevant to the murder weapon?)

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🔐 Step 4: "CHRIS" opens 5-digit lock on a box hiding a page to decode



This is a key clue.

> "CHRIS" opens the 5-digit lock

This means:
- The name "CHRIS" is used as a code to unlock a box.
- But it's a 5-digit lock, so we need to convert "CHRIS" into numbers.

#### 💡 How to convert "CHRIS" into a 5-digit code?

We can use alphabet positions:

- C = 3
- H = 8
- R = 18
- I = 9
- S = 19

But those are not single digits. So maybe we take only the first digit of each letter?

Try that:
- C = 3
- H = 8
- R = 1 (from 18)
- I = 9
- S = 1 (from 19)

→ 3 8 1 9 1 → 38191

Alternatively, perhaps it's a cipher or substitution based on another clue.

Wait — there’s a cipher mentioned:

> Finds Random symbols on Travel business card (Cipher)

This suggests that the travel business card has symbols that form a cipher — probably a code to decode the message.

So the cipher might help us interpret something else.

But let’s go back.

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🔍 Clue: Decipher message from box



After opening the lock, the player finds a page to decode.

The message says:

> "you put it all together now grab all evidence and flee!"

This is a directive: Gather all evidence and leave.

So the player must collect everything found.

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🧩 What is the full list of evidence?



Let’s compile all items the player must collect:

1. Murder weapon (from start)
2. News article (from start)
3. Winners’ plaque (with scratched name — now known to be CHRIS)
4. 5 business cards (including the marksmen card with "CHRIS")
5. Travel business card with random symbols (cipher)
6. Decoded message from the box ("grab all evidence and flee")

Also, the box itself may contain the decoded page.

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🔐 The 5-Digit Lock Code



We still need to figure out the 5-digit code to open the lock.

We know:
- It’s triggered by "CHRIS"
- It’s a 5-digit lock
- There’s a cipher on the travel business card

So perhaps the cipher helps us convert "CHRIS" into numbers.

Let’s consider:

#### Option 1: Alphabet position (first digit only)

As before:
- C = 3
- H = 8
- R = 1 (from 18)
- I = 9
- S = 1 (from 19)

38191

#### Option 2: Use the cipher

The travel business card has random symbols — this is likely a substitution cipher.

But we don’t see the symbols. However, since the message says "you put it all together", it implies that the cipher is meant to be used to decode the message or unlock the box.

But the box is unlocked by CHRIS, not the cipher.

Wait — maybe the cipher is used to decode the message inside the box?

But the message is already readable: *"you put it all together now grab all evidence and flee!"*

So why decode it?

Unless the message is encoded, and the cipher is needed to read it.

Ah! That makes sense.

So:
- The message in the box is encoded using the cipher from the travel business card.
- Once decoded, it says: "you put it all together now grab all evidence and flee!"

So the cipher is essential to read the final instruction.

Therefore, the player must:
1. Find the travel business card with symbols (cipher)
2. Use it to decode the message in the box
3. Then realize: gather all evidence and flee

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Final Steps to Win



To win, the player must:
1. Find the murder weapon
2. Find the news article
3. Find the winners' plaque (with scratched name)
4. Find the 5 business cards (including the one with "CHRIS")
5. Find the travel business card with cipher
6. Use "CHRIS" to open the 5-digit lock (code: 38191 or similar)
7. Decode the message using the cipher
8. Collect all evidence
9. Exit the room

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🔑 Solution Summary



#### 🔢 5-Digit Code for Lock:

Using alphabet positions, taking first digit of each letter:
- C = 3
- H = 8
- R = 1 (18 → 1)
- I = 9
- S = 1 (19 → 1)

38191

Alternatively, if letters are converted directly:
- C=3, H=8, R=18, I=9, S=19 → too long

So 38191 is most plausible.

#### 📜 Cipher Use:

The travel business card contains a symbol cipher. The player uses it to decode the message from the box.

Once decoded, the message instructs them to grab all evidence and flee.

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🏁 Winning Condition



> Player exits the room. MUST have all evidence to win the game!

So the final action is to exit with all items collected.

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Answer: How to Solve the Puzzle



1. Start by finding the murder weapon and news article.
2. Discover the plaque with a scratched name.
3. Find 5 business cards; one is labeled "CHRIS" (marksman).
4. Realize CHRIS is the missing name.
5. Use CHRIS to open the 5-digit lock → code: 38191.
6. Open the box and retrieve the coded message.
7. Use the cipher from the travel business card to decode the message:
> "You put it all together now grab all evidence and flee!"
8. Collect all evidence:
- Murder weapon
- News article
- Plaque
- 5 business cards
- Travel card (cipher)
- Decoded message
9. Exit the room with all items to win.

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🎯 Final Answer:



The solution is to use the name "CHRIS" to derive the 5-digit code (likely 38191), unlock the box, decode the message using the cipher from the travel card, and then exit with all evidence to win.

💡 Key insight: The cipher is used to decode the final message, and "CHRIS" is both a name and a code. The player must connect the dots between the plaque, the business card, and the lock to succeed.

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Let me know if you'd like a visual version or printable guide!
Parent Tip: Review the logic above to help your child master the concept of printable mystery games.
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