- The rules and scoring system for the dice game "10,000" are identical in both sections of the image.
- You roll 6 dice and can score points by rolling specific combinations: 1s (100 points each), 5s (50 points each), 3-of-a-kind (value x 100, except 3x1 = 1000), 4-of-a-kind (double the 3-of-a-kind value), 5-of-a-kind (triple the 3-of-a-kind value), 6-of-a-kind (quadruple the 3-of-a-kind value), a straight (1-6) = 1500 points, or three pairs = 1500 points.
- To get on the board, you must score at least 650 points on your first turn; otherwise, you must keep rolling until you do or bust.
- After getting on the board, you can choose to bank your points or continue rolling with the remaining dice to try to score more. If you roll and score nothing (a "bust"), you lose all points accumulated that turn.
- Rolling a 4-of-a-kind, 5-of-a-kind, or 6-of-a-kind allows you to re-roll all 6 dice.
- Rolling a 3-of-a-kind, straight, or three pairs also lets you re-roll all 6 dice.
- Rolling a single 1 or 5 allows you to set those aside and re-roll the remaining dice.
- Rolling a 2, 3, 4, or 6 with no scoring combinations results in a bust, losing all points from that turn.
- The goal is to be the first player to reach or exceed 10,000 points.
Parent Tip: Review the logic above to help your child master the concept of printable rules for dice game 10000.